East’s Corner 02: Dragonball & Under-Night

So it’s been about two weeks now since Dragonball FighterZ came out and let me tell you, between that, Monster Hunter, SFV, etc. I’m struggling to find time for real life. I was hyped about Dragonball’s release after actually getting my hands on it, but at this point I think I can objectively look at it without the Rose-tinted glasses. Gameplay is fun and it’s been set up in a way that no matter how strong or good you are at fighting games, every character makes you feel powerful. That’s great for people coming into the scene and getting interested in fighting games in general I think. It seems that the player always has a plethora of options like vanish, super dashing, tagging, etc. I can admit though I’m still feeling a little overwhelmed and as a result I still don’t feel confident in the neutral game. My brain is still trying to find the pros and cons of different options and when is the “right” time to do something with the least amount of risk involved.

That being said, I’ve spent most of my time in training mode and in arcade mode just practicing different scenarios, instead of fighting against other people. Perhaps the biggest reason for this is also currently my biggest gripe with the game:

The matchmaking system feels like it was pulled straight outta Yajirobe’s jock-strap.

In Tokyo, where at least the first 10 rooms are always full, I get about 1 ranked math every 30 minutes. This in addition to the Vegas dice-roll that is trying to set up a room with friends, are really my two big turn-offs. Because of that, I’ll be honest, my excitement for the game has gone down quite a bit. If this gets patched for the better, I think I would genuinely enjoy this game. Here’s to hoping my and other player’s pleas are heard.

If you can believe it, there is actually a silver-lining to Dragonball’s matchmaking being a Buu-sized turd. I’ve been playing less Dragonball and started to learn Under-Night In-Birth. To give you a little insight to my fighting game upcoming, when I was in high school, I dabbled in a ton of un-popular anime games: I had a friend who was super into-them, and so I just learned them while I was over at their place [See me in Vanguard Princess]. That friend is actually visiting in Tokyo this week and staying at my place so we’ve been playing the game together and it is a ton of fun. I picked up Byakuya, the spider-themed character with feet 3-times too small for his body and have really been enjoying him. For me, someone who has grown up loving 1-on-1 fighting games, this is right up my alley. In addition, the tutorial for the game is at least 3 times better than any other tutorial you will find in any fighting game out currently or has ever been made. I’m really excited to find the local scene here in Tokyo and put my character’s size 4’s in someone’s ass.

I guess if there was a theme for this post it would have to be this: If you are playing a game and it’s not fun, try something else. You might end up having the time of your life with it.

Quick notes before I get outta here:

I’ve been learning Ken just for fun in SFV Season 3. If you’re interested in the character at all, check out my quick guide to using him here

I just saw the patch notes for Guilty Gear Xrd Rev2 update coming. Someone please tell ArcSys to undelete Ky.

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